Nov 02, 2015 PDTA: The Walkthrough. Thank you for staying with me, reading all my thoughts about PDTA. These are my compiled list how to unlock ending. This list isn't finished yet. I'm still left with last ending before I've finished the game. Nevertheless, please enjoy my list and if you have any question, don't hesitate to ask. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme. Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players.
Dec 04, 2017 If you want to influence more people in this game and rule the world, our We Are Illuminati cheats and tips will help you get there faster (and have a lot more fun in the mean time). We Are Illuminati is a mobile game available on Android only at the moment of writing. Summary: Trials of the Illuminati: Christmas Time Jigsaw Puzzles is an animated jigsaw puzzle game for a casual relaxing time. Game features 42 piece, 150 piece, and 351 piece puzzle varieties. Two extra modes also exist for each of the piece counts. Illuminati Escape Walkthrough: -. Navigation bars are at the very top and bottom of the screen. Skull pic - on top right crossbone. All seeing eye pic - left side of pyramid. Eagle pic - top left of shield. Compass pic - on one of the points of the blue circle (top right). Mars face pic - upper left corner. Pentagram pic - between right and bottom points of star. Sun pic.
Please, Don't Touch Anything is a cryptic puzzle game developed by Four Quarters. You'll be thrust in front of a little machine with a monitor and single red button. Can you resist touching anything?
There are 25 endings to discover and I'll give you the complete solution to every one of them below. If you get stuck while playing the game look here for the Please, Don't Touch Anything Endings.
![Illuminati The Game Walkthrough Illuminati The Game Walkthrough](https://www.touchtapplay.com/wp-content/uploads/2017/12/We-Are-Illuminati-cheats.jpg)
Ending 1: Peaceful
When you begin the game the guy tells you to look after the monitor for him. Be patient and wait until he returns without touching anything to complete the first ending.
As a side note if you wait a further three minutes before touching anything you'll get the 'Ergophobia' achievement.
The 'Just Logo' achievement can be gained by going to the pause screen and clicking the button that makes up the O in the Please Don't Touch Anything Phrase at the bottom of the screen.
Illuminati The Game Walkthrough Free
Ending 2: Disobedience
You may discover a few other things before getting this ending but if you hit the Red Button 20 times. In this ending the machine will shut down.
The 'Disobedience' achievement is gained from pushing the Red Button for the first time.
Ending 3: Mushroom Cloud
Pressing the Red Button will reveal a switch below it. Flick the switch to blow up the city in a great cloud of smoke!
Ending 4: Satanic
Press the Red Button twice to open the three-button panel above it. If you look at the Instruction Poster on the top left you'll see on the right hand side of it some Roman Numerals placed vertically down the side. Imagining that they are horizontal will reveal the code (I III II II III I). Press this sequence into the Three-Button Panel, 1 3 2 2 3 1, to reveal a Lever.
Pull the lever to the left for a Ten-Digit Panel. Enter the code 8367 into the Ten-Digit Panel. This code is taken from the numbers on the top half of the formula on the Instruction Poster. Entering this in will reveal a Panel with Green Buttons.
Use the Green Buttons to make the points of a star, shown in the picture below for the ending.
Ending 5: We are Watching
Pressing the Red Button 15 times will reveal a Hammer. Grab the hammer and smash the monitor. The screen will break revealing a '?'.
Click on the Question Mark and the game will shut down. Look closely at the four corners of the ending screen to see four symbols you'll need to remember later. They are the Timer, Eye, Waves and Key. Don't worry. Restart the game to pick up where you left off. You'll get the 'We Are Watching You' achievement.
Ending 6: Back to the Past
Press the Red Button twice to reveal the Three-Button Panel above it. Type in the code, 1 3 2 2 3 1, to reveal a Lever. Pull the Lever to the left and a 10-Digit Panel will be revealed to the right of the Red Button. Look at the bottom half of the equation on the instruction poster. You have 8 squared + 3 squared. Don't worry about adding this up just type in 8 2 3 2 into the 10-Digit Panel.
Typing this in will reveal a small display with the date and two arrow buttons, one pointing to the left and one to the right. Press the Left Arrow Button to go back to the past.
Game Walkthrough Xbox 360
Ending 7: Back to the Future
All of the steps in this ending are the same as Ending 6, except that instead of pushing the Left Arrow Button you push the Right Arrow Button to see the city in the future.
Ending 8: Yin-Yang
After pressing the Red Button 8 times a Screwdriver will appear to the right. Pick up the Screwdriver and use it to unscrew the panel on the top right. Underneath are four coloured buttons.
Have a look at the instruction poster and read the second instruction. It says 'GRBB Your Hammer'. Grab is spelt wrong and is actually a code for the colours. Green, Red, Blue, Blue. Press these buttons in order for the Yin-Yang ending.
Ending 9: Black Hole
Press the Red Button twice. Enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the left to reveal the Panel with Green Buttons and the 1 to 4 Buttons.
Look at the ordering of the instructions on the Instruction Poster. They go 1, 2, 4, 3. Enter this code 1 2 4 3 into the 1 to 4 Button Panel for the Black Hole ending.
Ending 10: Bender
Press the Red Button twice. Enter 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the right to open up the Binary Panel. Look at the Instruction Poster and to the right of the word 'Work' you have a series of dots, some of them lighter than the others.
The light grey dots represent 0 and the darker ones 1. Enter this code into the Binary Panel. So it goes 0 0 1 0 0 0 1 for the Bender ending.
Ending 11: UFO
1982 yamaha virago xv920 repair manual. Press the Red Button twice and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Have a look at the arrows on the Instruction Poster.
You can see they point to the top left, top right, top right and top left. Enter this sequence into the Don't Do It Buttons. So press the top left button, top right, top right and top left button for the UFO ending.
Ending 12: Meteors
This ending is quite tricky so get ready for a slightly longer puzzle than the others.
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the lever to the left and enter the code 8 3 6 7 into the Ten-Digit Panel (This code is from the top half of the formula on the Instruction Poster).
Now we need to figure out the missing numbers in the third item on the Instruction Poster. If you want to get on with it the answer is 1 2 1 1 but I'll explain the reasoning in the paragraph below.
This sequence is counting up how many ones and two's there are. The first is 1 so there is one 1, or 11. The second is 11 so there are two ones, or 21. The third is 21 so there is one 2 and one 1, this makes 1211, and that's the answer to the puzzle. To continue you have one 1, one 2 and two 1s, which is 111221.
Enter 1 2 1 1 in the 1 to 4 Button Panel to open up three musical notes on the left hand side.
Do you remember the recommendation to wear headphones while playing this game? You'll need to hear the background music clearly because the music code is within the music. There are notes within the background music that sound exactly like the three keys you have hear. Listen for them and repeat them in your little keyboard.
The notes are High, High, Mid, Low, Low, Low, Mid, High. Enter these in for the Meteor ending.
Ending 13: Cthulhu
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Press the Red Button another 6 times to reveal the Screwdriver. Grab the Screwdriver and use it on the little wires just under the monitor. This will reveal a Digital Display to the right of the Restart Switch.
Click on the Don't Do It note a few times to lift it off, revealing the words Pisano Leonardo. This is a reference to Leonardo Pisano Fibonacci who came up with the Fibonacci Sequence. The next number in the sequence is the sum of the previous two numbers. It begins with 0 and 1.
Pull the Lever to the left to reveal the Ten-Digit Panel and then type in the Fibonacci Sequence, 0 1 1 2 3 5 8 1 3 for the ending.
Ending 14: Green
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Turn the arrows on the Instruction Poster around so they are the right way up in your mind or on some paper. Now they point to the Bottom Right, Bottom Left, Bottom Left and Bottom Right.
Press these buttons below the Don't Do It note. So that's Bottom Right Button, Bottom Left, Bottom Left and then Bottom Right Button. This opens up a Counter Panel to the right and a strange D4 Box top right.
The Counter Panel has 2 7 6 written on it so press the Grey Button until the counter shows 2 7 6. Then press the Red Button on the Counter Panel for the ending.
Ending 15: City Boom
Randomly you'll be given the opportunity to complete the City Boom ending. You can keep clicking Restart until you get it.
Free Game Walkthrough
A plane will fly over the city. Press the Red Button to drop a bomb. With each fly over you get 4 bombs to drop and then 3 bombs and then back to 4 bombs and so on. You'll fly a little lower each time. You must completely wipe out the city before landing.
When you land take notice of the completion screen. Certain letters are flashing, Y, R, B, B. You'll need to remember them for Ending 19.
Ending 16: Alien Invasion
Press the Red Button 15 times until a hammer appears. Use the Hammer on the central Red Button to smash it. Keep smashing it until an Alien appears. Hit the alien and little pods will spawn.
Hit each of the pods three times then go for the central alien. You need to complete this mini game before the blood runs down to the Restart Switch.
At the end a screen will show with four symbols in the corners. Take note of these symbols as you'll use them later on. They are they Eye, Key, Hourglass and Waves. The game will shut down. Just load it up again to continue.
Ending 17: Death Star
For this ending you'll need to either wait until just before midnight or change your computer clock to about 11:59 and 30 seconds.
Press the Red Button 8 times until the Screwdriver appears. Use the Screwdriver on the Instruction Poster to reveal a weird clock. There's also some notes here (B4, D1, D7). We'll use these later.
When each of the hands reaches 12 the green light turns on. At midnight all hands will be pointing to 12 and all three lights will turn on. When this happens a Ticket will come out.
The Ticket will reveal the code to put into the Three-Button Panel. To figure it out count up how many dark squares are in each row and type this in starting from the bottom to the top.
My Example (x is the dark square):
o x o x
x o x x
x x x o
o o x o
x o o o
x o o o
Counting up the x's on each row, from the bottom to the top, we have, 1 1 1 3 3 2. Your code will be different unless you get the same ticket.
Ending 18: 666
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Press the buttons under the Don't Do It note from Ending 14, Bottom Right, Bottom Left, Bottom Left and Bottom Right to reveal the Counter Panel on the right side.
Click the Counter up to 6 6 6 to reveal Pictographs. Click on all of the pictographs until only the four ones you have seen in previous endings are lit up. That is the Hourglass, the Key, the Eye and the Waves.
Once only the four pictographs in the image above are showing the ending will play.
Ending 19: Sand Worm
Another tricky ending! Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the left to reveal the 10-Digit Panel. Type in 8 3 6 7 to open up the Green Button Panel.
Do you remember the notes behind the Instruction Poster? They had D7, D1 and B4 on them. One is missing and that is F4. Press the Green Buttons, assuming A to F is from left to right and 1 to 7 is from top to bottom. You'll need to press the buttons from left to right and top to bottom, just the way you write or it won't work.
Once the five buttons have been pressed a D4 box will open, revealing a Diamond. Press the Red Button another 6 times to reveal the Screwdriver. Use the Screwdriver on the screws to the top right to open up the Multi-Colored Buttons.
Do you remember the letters that were flashing at the end of Ending 15? Y for yellow, R for red, B for blue and B for blue. Press the colored buttons in order to reveal a strange panel beneath it. It's only half open at the moment.
![Game walkthrough xbox 360 Game walkthrough xbox 360](https://portforward.com/games/walkthroughs/Deus-Ex-Invisible-War/Deus-Ex-Invisible-War-small-782.jpg)
Ending 1: Peaceful
When you begin the game the guy tells you to look after the monitor for him. Be patient and wait until he returns without touching anything to complete the first ending.
As a side note if you wait a further three minutes before touching anything you'll get the 'Ergophobia' achievement.
The 'Just Logo' achievement can be gained by going to the pause screen and clicking the button that makes up the O in the Please Don't Touch Anything Phrase at the bottom of the screen.
Illuminati The Game Walkthrough Free
Ending 2: Disobedience
You may discover a few other things before getting this ending but if you hit the Red Button 20 times. In this ending the machine will shut down.
The 'Disobedience' achievement is gained from pushing the Red Button for the first time.
Ending 3: Mushroom Cloud
Pressing the Red Button will reveal a switch below it. Flick the switch to blow up the city in a great cloud of smoke!
Ending 4: Satanic
Press the Red Button twice to open the three-button panel above it. If you look at the Instruction Poster on the top left you'll see on the right hand side of it some Roman Numerals placed vertically down the side. Imagining that they are horizontal will reveal the code (I III II II III I). Press this sequence into the Three-Button Panel, 1 3 2 2 3 1, to reveal a Lever.
Pull the lever to the left for a Ten-Digit Panel. Enter the code 8367 into the Ten-Digit Panel. This code is taken from the numbers on the top half of the formula on the Instruction Poster. Entering this in will reveal a Panel with Green Buttons.
Use the Green Buttons to make the points of a star, shown in the picture below for the ending.
Ending 5: We are Watching
Pressing the Red Button 15 times will reveal a Hammer. Grab the hammer and smash the monitor. The screen will break revealing a '?'.
Click on the Question Mark and the game will shut down. Look closely at the four corners of the ending screen to see four symbols you'll need to remember later. They are the Timer, Eye, Waves and Key. Don't worry. Restart the game to pick up where you left off. You'll get the 'We Are Watching You' achievement.
Ending 6: Back to the Past
Press the Red Button twice to reveal the Three-Button Panel above it. Type in the code, 1 3 2 2 3 1, to reveal a Lever. Pull the Lever to the left and a 10-Digit Panel will be revealed to the right of the Red Button. Look at the bottom half of the equation on the instruction poster. You have 8 squared + 3 squared. Don't worry about adding this up just type in 8 2 3 2 into the 10-Digit Panel.
Typing this in will reveal a small display with the date and two arrow buttons, one pointing to the left and one to the right. Press the Left Arrow Button to go back to the past.
Game Walkthrough Xbox 360
Ending 7: Back to the Future
All of the steps in this ending are the same as Ending 6, except that instead of pushing the Left Arrow Button you push the Right Arrow Button to see the city in the future.
Ending 8: Yin-Yang
After pressing the Red Button 8 times a Screwdriver will appear to the right. Pick up the Screwdriver and use it to unscrew the panel on the top right. Underneath are four coloured buttons.
Have a look at the instruction poster and read the second instruction. It says 'GRBB Your Hammer'. Grab is spelt wrong and is actually a code for the colours. Green, Red, Blue, Blue. Press these buttons in order for the Yin-Yang ending.
Ending 9: Black Hole
Press the Red Button twice. Enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the left to reveal the Panel with Green Buttons and the 1 to 4 Buttons.
Look at the ordering of the instructions on the Instruction Poster. They go 1, 2, 4, 3. Enter this code 1 2 4 3 into the 1 to 4 Button Panel for the Black Hole ending.
Ending 10: Bender
Press the Red Button twice. Enter 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the right to open up the Binary Panel. Look at the Instruction Poster and to the right of the word 'Work' you have a series of dots, some of them lighter than the others.
The light grey dots represent 0 and the darker ones 1. Enter this code into the Binary Panel. So it goes 0 0 1 0 0 0 1 for the Bender ending.
Ending 11: UFO
1982 yamaha virago xv920 repair manual. Press the Red Button twice and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Have a look at the arrows on the Instruction Poster.
You can see they point to the top left, top right, top right and top left. Enter this sequence into the Don't Do It Buttons. So press the top left button, top right, top right and top left button for the UFO ending.
Ending 12: Meteors
This ending is quite tricky so get ready for a slightly longer puzzle than the others.
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the lever to the left and enter the code 8 3 6 7 into the Ten-Digit Panel (This code is from the top half of the formula on the Instruction Poster).
Now we need to figure out the missing numbers in the third item on the Instruction Poster. If you want to get on with it the answer is 1 2 1 1 but I'll explain the reasoning in the paragraph below.
This sequence is counting up how many ones and two's there are. The first is 1 so there is one 1, or 11. The second is 11 so there are two ones, or 21. The third is 21 so there is one 2 and one 1, this makes 1211, and that's the answer to the puzzle. To continue you have one 1, one 2 and two 1s, which is 111221.
Enter 1 2 1 1 in the 1 to 4 Button Panel to open up three musical notes on the left hand side.
Do you remember the recommendation to wear headphones while playing this game? You'll need to hear the background music clearly because the music code is within the music. There are notes within the background music that sound exactly like the three keys you have hear. Listen for them and repeat them in your little keyboard.
The notes are High, High, Mid, Low, Low, Low, Mid, High. Enter these in for the Meteor ending.
Ending 13: Cthulhu
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Press the Red Button another 6 times to reveal the Screwdriver. Grab the Screwdriver and use it on the little wires just under the monitor. This will reveal a Digital Display to the right of the Restart Switch.
Click on the Don't Do It note a few times to lift it off, revealing the words Pisano Leonardo. This is a reference to Leonardo Pisano Fibonacci who came up with the Fibonacci Sequence. The next number in the sequence is the sum of the previous two numbers. It begins with 0 and 1.
Pull the Lever to the left to reveal the Ten-Digit Panel and then type in the Fibonacci Sequence, 0 1 1 2 3 5 8 1 3 for the ending.
Ending 14: Green
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Turn the arrows on the Instruction Poster around so they are the right way up in your mind or on some paper. Now they point to the Bottom Right, Bottom Left, Bottom Left and Bottom Right.
Press these buttons below the Don't Do It note. So that's Bottom Right Button, Bottom Left, Bottom Left and then Bottom Right Button. This opens up a Counter Panel to the right and a strange D4 Box top right.
The Counter Panel has 2 7 6 written on it so press the Grey Button until the counter shows 2 7 6. Then press the Red Button on the Counter Panel for the ending.
Ending 15: City Boom
Randomly you'll be given the opportunity to complete the City Boom ending. You can keep clicking Restart until you get it.
Free Game Walkthrough
A plane will fly over the city. Press the Red Button to drop a bomb. With each fly over you get 4 bombs to drop and then 3 bombs and then back to 4 bombs and so on. You'll fly a little lower each time. You must completely wipe out the city before landing.
When you land take notice of the completion screen. Certain letters are flashing, Y, R, B, B. You'll need to remember them for Ending 19.
Ending 16: Alien Invasion
Press the Red Button 15 times until a hammer appears. Use the Hammer on the central Red Button to smash it. Keep smashing it until an Alien appears. Hit the alien and little pods will spawn.
Hit each of the pods three times then go for the central alien. You need to complete this mini game before the blood runs down to the Restart Switch.
At the end a screen will show with four symbols in the corners. Take note of these symbols as you'll use them later on. They are they Eye, Key, Hourglass and Waves. The game will shut down. Just load it up again to continue.
Ending 17: Death Star
For this ending you'll need to either wait until just before midnight or change your computer clock to about 11:59 and 30 seconds.
Press the Red Button 8 times until the Screwdriver appears. Use the Screwdriver on the Instruction Poster to reveal a weird clock. There's also some notes here (B4, D1, D7). We'll use these later.
When each of the hands reaches 12 the green light turns on. At midnight all hands will be pointing to 12 and all three lights will turn on. When this happens a Ticket will come out.
The Ticket will reveal the code to put into the Three-Button Panel. To figure it out count up how many dark squares are in each row and type this in starting from the bottom to the top.
My Example (x is the dark square):
o x o x
x o x x
x x x o
o o x o
x o o o
x o o o
Counting up the x's on each row, from the bottom to the top, we have, 1 1 1 3 3 2. Your code will be different unless you get the same ticket.
Ending 18: 666
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Press the buttons under the Don't Do It note from Ending 14, Bottom Right, Bottom Left, Bottom Left and Bottom Right to reveal the Counter Panel on the right side.
Click the Counter up to 6 6 6 to reveal Pictographs. Click on all of the pictographs until only the four ones you have seen in previous endings are lit up. That is the Hourglass, the Key, the Eye and the Waves.
Once only the four pictographs in the image above are showing the ending will play.
Ending 19: Sand Worm
Another tricky ending! Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the left to reveal the 10-Digit Panel. Type in 8 3 6 7 to open up the Green Button Panel.
Do you remember the notes behind the Instruction Poster? They had D7, D1 and B4 on them. One is missing and that is F4. Press the Green Buttons, assuming A to F is from left to right and 1 to 7 is from top to bottom. You'll need to press the buttons from left to right and top to bottom, just the way you write or it won't work.
Once the five buttons have been pressed a D4 box will open, revealing a Diamond. Press the Red Button another 6 times to reveal the Screwdriver. Use the Screwdriver on the screws to the top right to open up the Multi-Colored Buttons.
Do you remember the letters that were flashing at the end of Ending 15? Y for yellow, R for red, B for blue and B for blue. Press the colored buttons in order to reveal a strange panel beneath it. It's only half open at the moment.
Look at the stamps around the Don't Do It panel cover. Reading from left to right they make the numbers 4 0 2 0. Press these numbers, 4 0 2 0 into the 10-Digit Panel to open the strange panel completely.
Place the Diamond in the right section of the strange panel and click the button on the left for the ending.
Ending 20: Stanley
Randomly when you complete an ending you'll have the chance to do the Stanley Ending. The monitor will show 'Awaiting Input'. Press the Red Button and then any other new Red Buttons that appear. Once you have done this six times the words will appear 'Thank you for your cooperation. You got the job, S.'
Ending 21: V for Vendetta
By now when you flick the Restart Switch a little booklet should be showing in the bottom right corner of the screen.
This is a passport. You can either accept or deny entry. Click on the Red Button marked X to deny entry.
Ending 22: Crack in the World
Press the Red Button once and a faint grey arrow will show to the right of it. Click the area next to the grey arrow to reveal a little Red Arrow. Follow the path of the Red Arrow to reveal another one. Keep clicking and revealing the arrows until a Green Panel is revealed.
When the Green Panel has been revealed you need to click on the buttons until the entire panel is yellow. Each time you click on a button, it and the surrounding buttons turn on or off. Start in one of the corners and keep going until all buttons are lit up.
Ending 23: Pluto
There are two sections to this ending. The first is getting the code you need. You'll then restart and use the code in the second part.
First Section: Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the right. Grab the little Scanner located at the bottom left of the machine and use it to reveal some numbers next to the closed panel with screws. See pic below.
The numbers will show:
0-23
1-4
2-1
The numbers on the right are the positions and the numbers on the left are the values. So in position 2 and 3 the value is 0. Postion 4 has a value of 1, and position 1 has a value of 2. This gives us a sequence of 2001.
Restart the machine.
Section 2: Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the left and enter the code we just discovered, 2 0 0 1 into the 10-Digit Panel. This will reveal a lock mechanism. Turn it until it displays. PL U TO. Press the faint button underneath to reveal a Key.
Press the Red Button 6 times for the Screwdriver and open the panel with the multi-colored buttons. Press Red, Red, Red and Red to reveal a Key Lock.
Use the Key on the Lock to complete this ending.
Ending 24: Morse
Press the Red Button three times and enter the code 1 3 2 2 3 1 into the Three-Button Panel. Pull the Lever to the right. Use the Scanner over the buttons below the Don't Do It note.
You'll see the word 'Morse' between them with arrows pointing up and down. Use the Scanner on the Don't Do It note to reveal three letters DOT. Turn this into morse code and type the answer into the Binary Panel.
Using a morse code translator you can find that the word Dot translates to '-.—-'
If a dash is 1 and a dot is 0 then we can translate Dot to 1 0 0 1 1 1 1. Enter this into the Binary Panel for the ending.
Ending 25: The Coffee Machine
Once you've completed 24 endings and restart the machine the guy will return and tell you it's a Coffee Machine. Now when you hit the Red Button a cup of coffee will appear. You can sip on it while watching the ending credits.
Congratulations on making it this far! Watch out for more gaming walkthroughs soon.
Description – We Are Illuminati Conspiracy Simulator Clicker by Tapps Games is an addictive Idle clicker game in which the goal is to dominate the world. Check out We Are Illuminati guide, tipsWe Are Illuminati – Conspiracy Simulator is an idle clicker game. Like other idle clicker games, In this game too, you have to take care of upgrading, unlocking new resources and automating the whole work.
Basic – We Are Illuminati, Idle Clicker Game
In this game, the player has one goal of to rule over the world. You influence as many people as you can through any means. You have to dominate two other planets too. Work hard and complete the goal. As mentioned above, this game is similar to other idle clicker games, but the goal is different. You just have to unlock locked things, upgrade your resources to get more result in less time and hire managers to automate your work. That's it.
Also, see – Top new best Idle games for Android
How to automate your work in We Are Illuminati Game?
In the beginning, you manually earn points by taping and taping over and over again. Is it annoying? Yes! So, automate your work by hiring managers for each task. For instance; To control the largest companies, hire billionaire Tom, to automatize media, hire Thumper Honson, to automize Reptilians, hire Draco…. and so on. These managers automate the work for you. Automizing helps you to generate passive points. However, you need to upgrade manually.
Also, see – Top new best Arcade games for Android
Upgrade resources
Upgrade your resources to get more points in less time. Without the upgrade, you can not progress fast. Try to upgrade those resources which give you points in bulk. Upgrading resources is an investment. You get returns in few moments if you do this investment.
Unlock locked things
Download coreldraw x6 free crack. To influence more people, you need to unlock all locked things. Upgrade them to their maximum level to dominate the world.
Also, see – Top best Android games offline
Lackeys
The goal is to influence more people. Lackeys help you in influencing more people. You can get lackeys by resetting your progress. It will reset your all progress(upgrades) but you will get more people next time.
We Are Illuminati Tips
- Unlock managers to automate production
- Upgrade your resources to increase quantity
- Use Ads feature to double your production
- Ge lackeys
- Check wiretaps
Also, see – Top new best Pokemon games for Android
Closing words on We Are Illuminate – Conspiracy Simulator Clicker game
It is a simple Idle clicker game and you can complete it in one day. Download We Are Illuminate – Conspiracy Simulator Clicker – Here[Google Play Store].
Also, see – Warriors' Market Mayhem – Idle RPG Guide
For More Updates, Game News, Game Guides, New Game Releases, And ALERTS – Like Us On Facebook – MrGuider, Follow Us On Twitter – @techhuntr. Check Out – Top New Android Games Today. Subscribe Us, Give your suggestions – here.